Hamster Kombat, the popular tap-to-earn game on the TON network, has announced its development of a gaming ecosystem which aims at enhancing demand for its forthcoming token. The team stated that this initiative aims to set Hamster Kombat apart from similar projects, with each game providing unique rewards to players.
Hamster Kombat Plans Gaming Ecosystem to Elevate Token Demand
The project is gearing up for the token’s launch, as referenced in its recently published whitepaper. This tap-to-earn game, which portrays users as hamsters, has gained traction, boasting over 239 million monthly users, largely due to its Telegram distribution. The ecosystem will feature both Web2 and Web3 games, extending the utility of its HMSTR token.
On social media, the Hamster Kombat team noted the addition of new games, allowing users various options. Some games will offer keys, while others will provide an internal currency, broadening the ecosystem.
Moreover, the team hinted at collaborations with game developers to integrate HMSTR into external games, emphasizing partnerships with industry leaders to build a “sustainable ecosystem with robust token demand.”
Hamster Kombat believes its diverse gaming offerings will differentiate it from competitors, with a focus on fostering a user community and increasing token demand ahead of the airdrop, date yet to be confirmed. While concerns grow among some community members about shifting focus from the airdrop to the ecosystem, the project remains committed to ensuring token demand is “built and insured in advance.”
New In-Game Earning Opportunities
The Hamster Kombat team has revealed ways for players to enhance their airdrop rewards and shared updates about the game. Players can now earn up to 17 in-game keys daily. One key is awarded for completing a mini-game, while the rest can be found in four mobile games within the app.
These keys allow players to accumulate in-game coins and potentially earn other valuable items. Though keys currently lack functionality, developers have hinted at their future importance. Additionally, a new section called Playground has been introduced, starting with “Bike Ride 3D,” with plans for more games to follow. Participation in Playground will influence airdrop sizes but won’t affect HMSTR distribution.
Updated Whitepaper Details Future Plans
Alongside Playground, the updated Hamster Kombat whitepaper outlines the creation of an interconnected gaming ecosystem centered on the soon-to-be-released HMSTR token. The strategy includes launching a gaming platform integrating both Web2 and Web3 games to enhance HMSTR’s utility, while offering players various game choices.
The Hamster Kombat team promises that 60% of future token volume will benefit players, and they assured the upcoming airdrop will be the largest in crypto history. The Hamster Foundation, a nonprofit aimed at developing the HMSTR token and supporting game creators, will launch soon.
Postponed Airdrop Announcement
The Hamster Kombat roadmap has shifted the token generation event from July to “upcoming.” The team has indicated that the HMSTR launch may not occur soon due to ongoing technical complexities related to airdrop execution, emphasizing the importance of delivering a smooth experience for users.
As discussion around Hamster Kombat and similar projects heightens, Telegram now boasts over 950 million active users, boosted by clicker games featuring tap-to-earn mechanics. The trend was initiated by Notcoin, which gained attention through its airdrop.
In light of Notcoin’s success—where traders profited from token listings—clicker games like Hamster Kombat continue to attract vast audiences, likely benefiting developers when tokens are released. Stay tuned for more updates on this evolving story on the Turkish NY Radio.